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 layout estimation




HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wild

Bieri, Valentin, Rakotosaona, Marie-Julie, Tateno, Keisuke, Engelmann, Francis, Guibas, Leonidas

arXiv.org Artificial Intelligence

Current 3D layout estimation models are primarily trained on synthetic datasets containing simple single room or single floor environments. As a consequence, they cannot natively handle large multi floor buildings and require scenes to be split into individual floors before processing, which removes global spatial context that is essential for reasoning about structures such as staircases that connect multiple levels. In this work, we introduce HouseLayout3D, a real world benchmark designed to support progress toward full building scale layout estimation, including multiple floors and architecturally intricate spaces. We also present MultiFloor3D, a simple training free baseline that leverages recent scene understanding methods and already outperforms existing 3D layout estimation models on both our benchmark and prior datasets, highlighting the need for further research in this direction. Data and code are available at: https://houselayout3d.github.io.


PanoTPS-Net: Panoramic Room Layout Estimation via Thin Plate Spline Transformation

Ibrahem, Hatem, Salem, Ahmed, Hu, Qinmin Vivian, Wang, Guanghui

arXiv.org Artificial Intelligence

Accurately estimating the 3D layout of rooms is a crucial task in computer vision, with potential applications in robotics, augmented reality, and interior design. This paper proposes a novel model, PanoTPS-Net, to estimate room layout from a single panorama image. Leveraging a Convolutional Neural Network (CNN) and incorporating a Thin Plate Spline (TPS) spatial transformation, the architecture of PanoTPS-Net is divided into two stages: First, a convolutional neural network extracts the high-level features from the input images, allowing the network to learn the spatial parameters of the TPS transformation. Second, the TPS spatial transformation layer is generated to warp a reference layout to the required layout based on the predicted parameters. This unique combination empowers the model to properly predict room layouts while also generalizing effectively to both cuboid and non-cuboid layouts. Extensive experiments on publicly available datasets and comparisons with state-of-the-art methods demonstrate the effectiveness of the proposed method. The results underscore the model's accuracy in room layout estimation and emphasize the compatibility between the TPS transformation and panorama images. The robustness of the model in handling both cuboid and non-cuboid room layout estimation is evident with a 3DIoU value of 85.49, 86.16, 81.76, and 91.98 on PanoContext, Stanford-2D3D, Matterport3DLayout, and ZInD datasets, respectively. The source code is available at: https://github.com/HatemHosam/PanoTPS_Net.




Unposed Sparse Views Room Layout Reconstruction in the Age of Pretrain Model

Huang, Yaxuan, Dai, Xili, Wang, Jianan, Qi, Xianbiao, Yuan, Yixing, Yue, Xiangyu

arXiv.org Artificial Intelligence

Room layout estimation from multiple-perspective images is poorly investigated due to the complexities that emerge from multi-view geometry, which requires muti-step solutions such as camera intrinsic and extrinsic estimation, image matching, and triangulation. However, in 3D reconstruction, the advancement of recent 3D foundation models such as DUSt3R has shifted the paradigm from the traditional multi-step structure-from-motion process to an end-to-end single-step approach. To this end, we introduce Plane-DUSt3R, a novel method for multi-view room layout estimation leveraging the 3D foundation model DUSt3R. Plane-DUSt3R incorporates the DUSt3R framework and fine-tunes on a room layout dataset (Structure3D) with a modified objective to estimate structural planes. By generating uniform and parsimonious results, Plane-DUSt3R enables room layout estimation with only a single post-processing step and 2D detection results. Unlike previous methods that rely on single-perspective or panorama image, Plane-DUSt3R extends the setting to handle multiple-perspective images. Moreover, it offers a streamlined, end-to-end solution that simplifies the process and reduces error accumulation. Experimental results demonstrate that Plane-DUSt3R not only outperforms state-of-the-art methods on the synthetic dataset but also proves robust and effective on in the wild data with different image styles such as cartoon. Our code is available at: https://github.com/justacar/Plane-DUSt3R


VQ-Map: Bird's-Eye-View Map Layout Estimation in Tokenized Discrete Space via Vector Quantization

Zhang, Yiwei, Gao, Jin, Ge, Fudong, Luo, Guan, Li, Bing, Zhang, Zhaoxiang, Ling, Haibin, Hu, Weiming

arXiv.org Artificial Intelligence

Bird's-eye-view (BEV) map layout estimation requires an accurate and full understanding of the semantics for the environmental elements around the ego car to make the results coherent and realistic. Due to the challenges posed by occlusion, unfavourable imaging conditions and low resolution, generating the BEV semantic maps corresponding to corrupted or invalid areas in the perspective view (PV) is appealing very recently. The question is how to align the PV features with the generative models to facilitate the map estimation. In this paper, we propose to utilize a generative model similar to the Vector Quantized-Variational AutoEncoder (VQ-VAE) to acquire prior knowledge for the high-level BEV semantics in the tokenized discrete space. Thanks to the obtained BEV tokens accompanied with a codebook embedding encapsulating the semantics for different BEV elements in the groundtruth maps, we are able to directly align the sparse backbone image features with the obtained BEV tokens from the discrete representation learning based on a specialized token decoder module, and finally generate high-quality BEV maps with the BEV codebook embedding serving as a bridge between PV and BEV. We evaluate the BEV map layout estimation performance of our model, termed VQ-Map, on both the nuScenes and Argoverse benchmarks, achieving 62.2/47.6 mean IoU for surround-view/monocular evaluation on nuScenes, as well as 73.4 IoU for monocular evaluation on Argoverse, which all set a new record for this map layout estimation task. The code and models are available on https://github.com/Z1zyw/VQ-Map.


Self-training Room Layout Estimation via Geometry-aware Ray-casting

Solarte, Bolivar, Wu, Chin-Hsuan, Jhang, Jin-Cheng, Lee, Jonathan, Tsai, Yi-Hsuan, Sun, Min

arXiv.org Artificial Intelligence

In this paper, we introduce a novel geometry-aware self-training framework for room layout estimation models on unseen scenes with unlabeled data. Our approach utilizes a ray-casting formulation to aggregate multiple estimates from different viewing positions, enabling the computation of reliable pseudo-labels for self-training. In particular, our ray-casting approach enforces multi-view consistency along all ray directions and prioritizes spatial proximity to the camera view for geometry reasoning. As a result, our geometry-aware pseudo-labels effectively handle complex room geometries and occluded walls without relying on assumptions such as Manhattan World or planar room walls. Evaluation on publicly available datasets, including synthetic and real-world scenarios, demonstrates significant improvements in current state-of-the-art layout models without using any human annotation.


Seg2Reg: Differentiable 2D Segmentation to 1D Regression Rendering for 360 Room Layout Reconstruction

Sun, Cheng, Tai, Wei-En, Shih, Yu-Lin, Chen, Kuan-Wei, Syu, Yong-Jing, The, Kent Selwyn, Wang, Yu-Chiang Frank, Chen, Hwann-Tzong

arXiv.org Artificial Intelligence

State-of-the-art single-view 360-degree room layout reconstruction methods formulate the problem as a high-level 1D (per-column) regression task. On the other hand, traditional low-level 2D layout segmentation is simpler to learn and can represent occluded regions, but it requires complex post-processing for the targeting layout polygon and sacrifices accuracy. We present Seg2Reg to render 1D layout depth regression from the 2D segmentation map in a differentiable and occlusion-aware way, marrying the merits of both sides. Specifically, our model predicts floor-plan density for the input equirectangular 360-degree image. Formulating the 2D layout representation as a density field enables us to employ `flattened' volume rendering to form 1D layout depth regression. In addition, we propose a novel 3D warping augmentation on layout to improve generalization. Finally, we re-implement recent room layout reconstruction methods into our codebase for benchmarking and explore modern backbones and training techniques to serve as the strong baseline. Our model significantly outperforms previous arts. The code will be made available upon publication.